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0.1.23-preview15

  • Version ID: ???
  • Size: ??.?? MB
  • Published: 2018-07-17
  • New BVH sorting for lights, should improve performance;
  • No more lights merging apart from very distant ones;
  • Speculars for all lights;
  • Dashboard light detection should be more reliable;
  • Extra bounced light;
  • Dynamic bounced light color;
  • Option to hide and replace meshes in tracks, with lights for Brands Hatch as an example;
  • Option to filter out vertices for track lights using UV coordinates (again, for example, check Brands Hatch config);
  • Making a track or a patch adding lights and want lights to increase in brightness when facing camera? Use ksPerPixel shader and set ksAlphaRef to -193.
  • Have a lot of trees on your custom track? Set ksEmissive for ksTree to negative value (like, -0.001), and it won’t get extra lights;
  • Brightness with post-processing for virtual mirror fixed;
  • Smart mirror now works only in first person view (that was silly).