Skip to content 0.1.25-preview12
- Version ID: ???
- Size: ??.?? MB
- Published: 2018-11-10
- New Particles FX extension:
- Soft particles (so far, only works without VR with post-processing enabled);
- Improved lighting;
- Option to receive shadows;
- Option to sort particles to partially fix drawing order;
- Neck extension:
- Lock to horizon;
- Pan with middle mouse button, zoom with mouse wheel;
- Look with right thingy on Xbox joystick;
- Driver model in rear view mirror is synced as well;
- Option to display helmet;
- Fast G-forces response reworked;
- Parameters adjusted;
- Fix to make rain stop by hen.ter;
- Physics extension: proper air density calculation (for extended cars) by JPG_18;
- Accurate impulse tachometers simulation for old racing cars thanks to leon_90;
- Reset telltale with Alt+R, binding in CM is coming soon;
- Cycle for wiper buttons;
- Color grading works for screenshots;
- Turning signals fixed;
- Auto-cancellation for turning signals;
- Option to disable lighting on trees to improve performance;
- Option to disable lighting on trees per track (in case trees aren’t nowhere near track and aren’t lit usually;
[LIGHTING] ENABLE_TREES_LIGHTING=0);
- Option for loading screen to display status at the top;
- Option for loading screen horizontal status offset;
- Debugging lights outlines fixed;
- Speculars on wet tracks fixed;
- A lot of new configs from https://github.com/ac-custom-shaders-patch.