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0.1.25-preview12

  • Version ID: ???
  • Size: ??.?? MB
  • Published: 2018-11-10
  • New Particles FX extension:
    • Soft particles (so far, only works without VR with post-processing enabled);
    • Improved lighting;
    • Option to receive shadows;
    • Option to sort particles to partially fix drawing order;
  • Neck extension:
    • Lock to horizon;
    • Pan with middle mouse button, zoom with mouse wheel;
    • Look with right thingy on Xbox joystick;
    • Driver model in rear view mirror is synced as well;
    • Option to display helmet;
    • Fast G-forces response reworked;
    • Parameters adjusted;
  • Fix to make rain stop by hen.ter;
  • Physics extension: proper air density calculation (for extended cars) by JPG_18;
  • Accurate impulse tachometers simulation for old racing cars thanks to leon_90;
    • Reset telltale with Alt+R, binding in CM is coming soon;
  • Cycle for wiper buttons;
  • Color grading works for screenshots;
  • Turning signals fixed;
  • Auto-cancellation for turning signals;
  • Option to disable lighting on trees to improve performance;
  • Option to disable lighting on trees per track (in case trees aren’t nowhere near track and aren’t lit usually; [LIGHTING] ENABLE_TREES_LIGHTING=0);
  • Option for loading screen to display status at the top;
  • Option for loading screen horizontal status offset;
  • Debugging lights outlines fixed;
  • Speculars on wet tracks fixed;
  • A lot of new configs from https://github.com/ac-custom-shaders-patch.