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0.1.25-preview48

  • Version ID: ???
  • Size: ??.?? MB
  • Published: 2019-02-13
  • Static reflections now don’t include track, only sky (for now always enabled, option will be ready soon);
  • Weather FX with static reflections fixed;
  • Bind any AC buttons to POV or add keyboard modifiers (support in CM is coming);
  • Option to stop AC from using POV in Quick Pits menu;
  • High and low beams, default shortcut is Alt+L;
  • Up to four custom lights, default shortcuts are Alt+Num Key 7, Alt+Num Key 8, Alt+Num Key 9 and Alt+Plus;
  • Headlights delay guessing reworked with lag to time and time to lag conversion formulas;
  • New Python functions:
    • ac.ext_currentPpFilter() returning the name of currently selected PP•filter;
    • ac.ext_glSetTexture() to set texture for ac.glBegin()/ac.glEnd();
    • ac.ext_glTexCoord2f() to set UV coordinates for ac.glVertex2f();
  • New Weather FX ac.getPpFilter() function;
  • Deformable bonnets and boot lids for some cars;
  • Disable some of car cameras completely;
  • New taskbar with apps;
  • Disable apps taskbar completely;
  • Mouse cursor appears only if mouse was moved more than 20 pixels (optional);
  • Binded keys now don’t react if modifier key is pressed unless that is the modifier key expected;
  • Live reloading turning lights black fixed;
  • Bug with car shadow clipping to wheels fixed;
  • Damaged AIs immediately turning on hazards fixed;
  • Other fixes.
  • Added practical temperature calculation parameter (documentation on Trello);
  • Fixed suspension spring force calculation (now wheel rate equals motion ratio times mechanical advantage instead of motion ratio squared);
  • Fixed simple brake system (works now…);
  • Custom physics logic rewritten, now works online;
  • Extended raytracing improved;
  • Extra lights could be bound as aero inputs as well.