- Version ID: 893
- Size: 29.65 MB
- Dynamic ambient replaced with proper IBL with blurred cubemap;
- Interior masking improved with blurrier silhouette;
- Animated track objects: keyframes, along a path, windmills, weather vanes, clocks or conditions-based;
- Wrap track meshes into nodes for further movement if necessary;
- Smoke and spark emitters for tracks;
- Smoke detractors for tracks, optionally bound to something;
- Track lights:
- Add volumetric effect (please be careful, use only if necessary);
- Exclude from light map;
- Bind to moving objects;
- New options for track conditions:
MULT
, OFFSET
, MOD
, MIN
, MAX
;
- Material adjustments:
- Behaviour of
ORIGINAL
with several meshes is fixed;
- Support for multi-channel emissives;
- Bind track sounds to moving objects;
- New smoke:
- Smoother look;
- Follows wind;
- Up to four custom boundaries;
- Grass FX:
- Quality selector, with three presets;
- Configuration readjusted;
- Reacts to quickly changing time of year properly;
- Slight randomization for visual effects of wind to reduce dead static look;
- INIpp parser is stable now when dealing with expressions;
- Option for materials to use point sampling for textures (for that low-res pixelated look);
- New apps: toggle IBL, debug Lua scripts, check track conditions;
- New particles go to sleep state if not used for certain time;
- New
ksPerPixel_tilingfix
shader: regular ksPerPixel
, but with no tiling (same as those multimap and multilayer shaders with special option);
- Winter color correction for textures changed, in order to reduce pink effect caused by having low
seasonWinter
and high seasonAutumn
;
- Dynamic cables fixed;
- Performance spikes fixes;
- Extra FX: fixes for certain combinations;
- A lot of other fixes and optimizations.