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  • Version ID: 2651
  • Size: 91.97 MB
  • Published: 2023-11-12

Changelog

New features, options and improvements

  • Physics:
    • Cosmic suspension updates and fixes (see docs);
    • Multiple rays per tyre (done properly this time), available with custom physics active;
    • A bunch of physics core improvements making collisions more stable and more;
    • Option for sun shadows to affect road temperature;
    • Car body flex (needs to be configured in car data);
    • Karts can allow drivers to shift weight using VR headset, IR tracking or extra buttons;
  • Controls and FFB:
    • All wheel axis, not just brakes, have configurable gamma;
    • New alternative soft-lock implementation working with any steering wheel which should be smoother and less bouncy;
    • Option to create FFB post-processing scripts using Lua;
    • Optional FFB effect adding vibrations for dirty tyres (disabled by default);
  • Apps:
    • Integrated Mumble client allowing to add voice chat to online servers with ease, without users having to install anything extra;
    • New App Shelf app containing a bunch of additional apps you can install directly from Assetto Corsa (some apps were moved there):
      • Car Mirrors: adjust Real Mirrors settings;
      • Controller Tweaks: configure steering wheels, gamepads and keyboard controls live, change FFB and gamepad buttons;
      • Flashlight: a tiny tool adding a bit of light to camera to help configure things;
      • Paintshop: draw directly on cars and tracks using mouse or a pencil;
      • Pocket Technician: edit car setup live in offline practice sessions;
      • Radar: see nearby cars from above;
      • Setup Exchange: share and download setups from car setup menu;
      • Time Shift: hold a button to rewind time in offline practice sessions;
      • Unbound: access any function you might’ve forgotten bound to a button, such as turn signals, wipers or brake balance shift;
      • Web Browser: browse web and pin webpages as new apps;
      • New built-in CSP Debug app for tweaking few things or, for example, dragging car around in practice sessions;
      • New View & Settings app allowing to edit some graphics settings live;
  • WeatherFX:
    • Styles can replace YEBIS post-processing entirely for improved looks and performance;
    • Default style visuals updated;
    • Default style got a lightweight YEBIS alternative so you wouldn’t have to disable post-processing anymore;
  • WindscreenFX: option for proper dynamic reflections in the windshield;
  • ExtraFX: triple screen support;
  • BrakeDiscFX: when available, physics temperature is used for glow instead of approximation;
  • NeckFX: use Lua script instead of that old implementation, helmet rendering option got a major rework;
  • Smart Mirrors: option for lower refresh rate with reprojection to keep things smooth and speed things up;
  • Few updates for auto-pilot (Ctrl+C), original behaviour can be restored with a setting in General settings group;
  • Option to reorder entries in AC leaderboard (F9) by real-time race positions;
  • Option to render UI on top of other HUD elements;
  • A lot of new tonemapping functions for post-processing, including ability to create custom ones;
  • Photo mode: tilt-shift lens simulation allowing to twist focus plane in different ways, support for .CUBE tonemapping;
  • Steam integration for screenshots;
  • Render scale option for better performance and UI scaling on high-dpi screens;
  • Improved DualSense and DualShock support: LEDs, gyroscope steering, haptic feedback and more;
  • Use gyroscope of your mobile device for steering if you don’t have a gamepad;
  • Simple AIs can use more basic trajectory (disabled by default), or act impatient when blocked;
  • New post-processing filter for a curved screen;
  • CSP can be used to generate car previews in CM using all of its visual features;
  • OBS integration (requires to install an OBS plugin, link in Small Tweaks settings);
  • Piece particles and skidmarks reworked improving look and behaviour;
  • Proper emoji support (Python apps have to enable it explicitly);
  • Settings rearranged and cleaned up a bit (more cleaning is to come);
  • VR: spacial audio boost option, option to not render HUD in mirrored view;
  • Some other updates, optimizations and a bunch of fixes.