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  • Version ID: 1016
  • Size: 56.12 MB

Changelog

  • New FFB tweaks extension, with more accurate gyro implementation by Stereo;
  • New app replacing original Photo Mode app:
    • Simple CPL simulation for screenshots;
    • Saving and loading camera positions;
    • Preview shot before saving;
    • In replays:
      1. Adjust shutter speed for accumulation motion blur;
      2. Switch lights, brake lights, damage, dirt or driver on and off in replays;
      3. Change time of day or spin whole track around to get light where it needs to be;
  • Trees receiving shadows are optional now, disabled by default;
  • Also, trees receiving shadows should be smoother now, a couple of bugs were fixed as well;
  • Trees A2C dithering, to reduce banding with MSAA;
  • Volume adjustments for cars audio fixed;
  • Dynamic flags are also optional now;
  • Broken UV mapping for flags is fixed;
  • IMGUI apps won’t break mouse interacting with the rest of AC anymore;
  • Simpler dynamic lights in reflection cubemap to speed things up (skipping car lights or very small lights);
  • Option to turn down G-forces in AC telemetry if car is slower than 6 km/h (for D-BOX);
  • Weather FX:
    • Option to force headlights for bots;
    • New option for clouds, to render them as horizontal;
    • A couple of fixes for default weather script;
  • Refracting glass: refraction masking based on alpha-channel in txDiffuse, for headlights with partially flat glass;
  • Option to cache generated grids and payloads for AI splines, to speed up loading by a couple of seconds;
  • New Python functions to get length of AI splines, get spline position from world coordinates and vice versa;
  • Orbit camera no longer reacts to mouse if AC is in background;
  • Trees shadows react to wind as well;
  • Few smaller bug fixes.