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  • Version ID: 969
  • Size: 46.2 MB

Changelog

  • Bug with UI disappearing fixed;
  • Bug with black surfaces in VR fixed;
  • Bug with missing smoke shadows or broken windscreen shadows fixed;
  • Custom shadows rendering fixed;
  • Smart Shadows:
    • Custom shadow matrices, with stabilization and lower jittering (optional);
    • Disc shadows reducing shadows aliasing (optional, disabled by default);
    • Shadows sharpening (optional, 20% by default);
    • Lazier updating to speed things up (optional);
    • Fully shadowed interior with shadows disabled (optional);
    • Default distances adjusted;
  • Extended tracing for tyres reworked to fix many, many bugs, improve accuracy and get new features;
  • EXTRA_MASK_PASS_COLOR now can use negative values to focus on a certain hue;
  • Taskbar causing Shaders Patch to reload fixed;
  • Option for cars to use light source for rear brake discs;
  • If you had any apps not showing in AC taskbar, they might show up now, with a small change for AC’s ac.newApp();
  • OpenVR: options for custom VR-to-monitor mirroring;
  • Freer camera works better with VR;
  • SSGI intensity fixed (increased, also got an option), random spots fixed;
  • Grass FX: smaller grass for first and second generation passes to reduce LOD crawling effect;
  • Blurry reflections adjusted;
  • Blurriest SSLR reflections now even more blurry if close to the source;
  • New smoke:
    • Slightly adjusted scaling and opacity;
    • Smoother received shadows;
  • Emissive shader in multi-map mode: option to use geometry areas as a general mask, for smooth dials highlight;
  • Refracting headlights: sharper and more contrast reflections;
  • Chaser Camera module:
    • New Drone camera by Bombadil;
    • Levels’ camera updated;
  • Smaller fixes.