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  • Version ID: 1053
  • Size: 45.63 MB

Changelog

  • New [NODE_ADJUSTMENT_...] section with MOVE_TO allowing to move nodes to certain parents;
  • New parameter for [MESH_ADJUSTMENT_...], same MOVE_TO;
  • Custom mirroring on monitor is now available for Oculus as well;
  • Custom shadow matrices with Oculus fixed;
  • Glitchy black refraction with zero for specular exponent fixed;
  • White preview in photo mode app fixed;
  • Turning signals, hazard lights and sparks should work online now;
  • G-buffer masking fixed;
  • New FIXED_EMISSIVE parameter for [SHADER_REPLACEMENT_...] instead of old extFixedEmissive;
  • Replays storing dynamic Weather FX and other extended data fixed;
  • New IMGUI-based apps, including new chat app, now should work in VR;
  • New chat app: fading for messages, few small fixes;
  • Original anti-aliasing mode in Graphic Adjustments won’t break everything now.
  • Gear input (for extended configs) now doesn’t show neutral when shifting with sequential;
  • New input for extended physics, GEAR_ALT, which wouldn’t go through neutral when shifting with sequential;
  • New inputs, such as compass or lap time, and new formatting modes for [DI_…] (documented).