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  • Version ID: 942
  • Size: 44.85 MB

Changelog

  • Partial reload for tracks and cars for easier and more stable configuring;
  • Various fixes for shader replacement;
  • New chase camera script by Bombadil;
  • Color grading: now compatible with 48-bit CLUTs as well;
  • File system watching for configs auto-reload is more;
  • Fixes for local reflections (SSLR):
    • Forced mode for reflections for track to reduce holes;
    • Buggy reflections in water fixed;
    • Raytracing on smaller scales improved;
    • Functions better with a mix of G-buffer masking and extra sharpening;
    • Much better and faster blurring;
  • Fake Shadows FX:
    • More concentrated by default;
    • Baking fixed;
    • Online fixed;
  • Braking lights lighting up current car in mirrors fixed;
  • Visually adjustable wings fixed;
  • Option to disable custom LOD management is back;
  • Blurry motion blur fixed;
  • Bounced back light fixed, now not taking angle between surface and light source into account;
  • New car paint and some others: ambient specular fixed, now reflecting from the right direction with the right color;
  • Brake Disc FX completely reworked:
    • Procedural textures and specialized material settings for disc part;
    • Ceramic brakes options;
    • Visual wear;
    • New heating, not using txGlow;
  • Dashboard multi-channel emissive (with 25 channels): separate luminocity masking for indicators and fallback channel;